Walk Cycle Animation

Apr 13 2025 Animation Mini Project Autodesk Maya Character Animation

A stylized walk cycle animated using a non-character object, focusing on rhythm, weight shift, and the illusion of locomotion through shape and timing alone. Read More

Bouncing Ball with Legs Animation

Mar 30 2025 Animation Mini Project Autodesk Maya Character Animation

An animation featuring a bouncing ball with legs, exploring how body and limb movement interact to create balance, elasticity, and expressive power in character motion. Read More

Bouncing Ball with Tail Animation

Mar 16 2025 Animation Mini Project Autodesk Maya Character Animation

An animation of a bouncing ball with a tail and pendulum, demonstrating two key principles of expressive motion in character animation: follow through and overlapping action, and anticipation. Read More

Bouncing Ball Animation

Mar 02 2025 Animation Mini Project Autodesk Maya Character Animation

An animation created in Maya to demonstrate the motion of three different balls—bouncing, rolling, and floating—by applying the Twelve Principles of Animation for a stylized yet physically inspired effect. Read More

Reconstruct Pixar's WALL·E

Apr 30 2024 Animation Mini Project Autodesk Maya Modeling Rigging Lighting Character Animation Rendering

A detailed 3D reconstruction of Pixar's WALL·E character, modeled and rigged in Maya. This project includes fine mechanical details, custom geometry for the logo, and hand rigging using binding and skinning techniques. Read More

Dynamics of Human Locomotion

Mar 30 2024 Animation Practice Autodesk Maya UV Texturing Lighting Character Animation Rendering

A comparative animation study of human locomotion, exploring the mechanical and expressive differences between jogging, sprinting, walking, and jumping. Through careful keyframing, the project highlights how body posture, joint force, and rhythm vary across movement styles. Read More

My First Step into Animation: Cartoon Rocket Launch

Apr 30 2023 Animation Practice Autodesk Maya PhotoShop Modeling UV Texturing Lighting Character Animation Rendering

A stylized rocket launch animation created in Maya. The cartoon rocket symbolizes my first steps into animation, with dynamic smoke effects generated using Maya's particle system to enhance realism and motion. Read More