Rigid Body Motion
Mar 14 2026 Computer Graphics Practice Physical Based Animation variational principle C++
Simulate rigid body torus' motion and contact with a flat plane. Read More
Cloth Simulation
Feb 26 2026 Computer Graphics Practice Physical Based Animation variational principle Finite Element Method C++
Use finite element (triangle) method to implement membrane object simulation with basic collision detection. Read More
Finite Element Method
Feb 12 2026 Computer Graphics Practice Physical Based Animation variational principle Finite Element Method C++
Use finite element (tetrahedron) method to implement deformable objects. Read More
Mass Spring Systems
Jan 15 2026 Computer Graphics Practice Physical Based Animation variational principle C++
Use variational mechanics and time integration methods to implement 1D and 3D mass string systems. Read More
Note: Physical-based Animation
Aug 29 2025 Computer Graphics Note Physical Based Animation
Self-studied physical-based animation through online course by Prof. Huamin Wang (chief scientist at Style3D) and Prof. David I.W. Levin (Assistant Professor at UofT). Read More