Rigid Body Motion

Mar 14 2026 Computer Graphics Practice Physical Based Animation variational principle C++

Simulate rigid body torus' motion and contact with a flat plane. Read More

Cloth Simulation

Feb 26 2026 Computer Graphics Practice Physical Based Animation variational principle Finite Element Method C++

Use finite element (triangle) method to implement membrane object simulation with basic collision detection. Read More

Finite Element Method

Feb 12 2026 Computer Graphics Practice Physical Based Animation variational principle Finite Element Method C++

Use finite element (tetrahedron) method to implement deformable objects. Read More

Mass Spring Systems

Jan 15 2026 Computer Graphics Practice Physical Based Animation variational principle C++

Use variational mechanics and time integration methods to implement 1D and 3D mass string systems. Read More

Note: Physical-based Animation

Aug 29 2025 Computer Graphics Note Physical Based Animation

Self-studied physical-based animation through online course by Prof. Huamin Wang (chief scientist at Style3D) and Prof. David I.W. Levin (Assistant Professor at UofT). Read More